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Bevel ToolThe Bevel Tool is indispensable for boxing out detail. The Soda Can, pictured right, is basically just a bevelled Disk with a hole in the top and a ring-pull. It's also important to understand the difference between the 'Shift' and 'Inset' values and how combinations of the two can produce a variety of objects and results. Note: To apply multiple Bevels, hit the 'b' key twice. Once to set the previous bevel and then again to make the next bevel. You can also use the CMD key to make a quick succession of bevels. Download Model (Each step is shown on a separate Layer) Multiply > Extend > Bevel (b Key)
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Magic Bevel'Magic Bevel' is useful for dynamically creating organic shapes. It works by recurrently extruding Polygons along your mouse track. Make sure you check the Numeric Panel for extra options such as, 'Scale' to control the amount of tapering and 'Spin' to add rotation. It also has it's own Symmetry Mode which works on all Axis. Use 'Edit Path' from the drop down menu to refine the path of the extruded geometry. Also when in 'Edit Path' Mode you can activate the 'Move by Path' option, which effects all downstream Nodes of the selected segment. Note: You may have noticed the absence of Drag Handles on newly created geometry when using the Magic Bevel Tool. If you 'COMMAND+Click' (RMB for PC Users) on a new segment of mesh it will display the missing Handles.
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Extrude to Add ThicknessThis example uses the Extrude Tool to add thickness to an object. I'm using an odd organic shape to demonstrate the versatility of this method.
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Lathe Tool (General Overview)This is a generalized overview of the Lathe tool. Be sure to check the 'Control Handles' that let you interactively set the 'Start' and 'End Angles'.
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Lathe Tool (Spring-Time)You can push this technique to it's logical conclusion by increasing the end angle past 360° and adding an 'Offset Value' to create a Spring. View Example
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